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Rather, FFXVI will have large stages and areas that feature narrative quests to optional challenges, similar to games like Final Fantasy VII Remake. The Game Will Portray Clive In Three Spans Of His LifetimeįFXVI will follow the life of main character Clive in three stages: his teens, his 20s, and his 30s. That should open up more possibilities in interesting narrative developments something Final Fantasy games excel at.
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More on combat later.īased on the trailer, the game is also alluding to a timeskip there’s a young and older grizzled version of the same Shield character. Your Dominant subject is a kid named Joshua, and he imparts some of his powers to you for fighting. Speaking of players, you’ll be controlling a Shield, a protector of a person with magical connections to beasties/Final Fantasy espers called Dominants. In other words, less machines, no mechas, and more fantasy ala parts 1, 2, 3, and 5.Īs fun as Final Fantasy is when it’s doing steampunk and sci-fi, it’ll be nice to have its single-player games go back to its roots. Elemental crystals were the macguffins that drive earlier FF games, so it’s not a stretch that FFXVI might head back to this story well. The trailer seems to hint at crystals, the lifeblood of the game’s world.
#Final fantasy xvi genres series#
It’s Going Back To The Four Crystals Storyline Set By Past FF GamesĪfter the steampunk and real-world mash-ups of parts XIII and XV, Square Enix believes it is time for the series to go back to its medieval and fantasy roots since the very first game on the Famicom and NES.
#Final fantasy xvi genres Pc#
It’ll be out for PC eventually (in very small text at the bottom).īased on their past track record with FF games, the wait for the PC port will most likely be a year after its PlayStation exclusive release. In a move pulled off by Microsoft and Xbox eons ago, Square Enix and PlayStation announced on its early morning 4am PS5 showcase that the 16th mainline Final Fantasy title, Final Fantasy XVI, will be out exclusively for PS5, at first.
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